(no subject)
PLAYER
Name: Len
Age: 22
Personal Journal:
moes
E-mail: tsunderbolts@gmail.com
AIM/etc: hightouches @ aim;
endlesseight
CHARACTER
Name: Chiaki Nanami
Canon: Super Danganronpa 2: Farewell Despair Academy
Age: It's never specified in canon, but it's implied that she's a rather recently created AI, so she's probably 1-2 years old, maybe less; however, she was created as to be at least mentally and physically 16-17 years old.
Timeline: After her final appearance in the chapter 6 trial + post-Kulen event at Ryslig from her CRAU.
Items with character at canon point: A laptop from Ryslig plus some jewelry that she got from Hinata for her birthday.
If playing another character from the same canon, how will you deal with this?: N/A
Personality:
Background: Wiki.
CRAU Background:
Personality Development:
Suitability: While this section in of itself isn't required, I felt that I needed to write something about my plans for Nanami in game and how she'll deal, considering that she is, in fact, a CRAU. At first, she would have to deal with the harsh reality that comes with the fact that not only is she still a monster even outside of Ryslig, but the fact that she might eventually get the slightest idea of killing or harming her classmates, due to her nature. Because of this, of course, Nanami does plan on figuring out a way to counteract the "hunger" and possibly get into a human state. In order to do this, she'll have to rely on others instead of secluding herself like she usually tends to do.
Abilities: As she is a mermaid, Chiaki has the following abilities:
Network/Actionspam Sample: From Ruby City's fourth wall!
Prose Log Sample:
"I'm sorry."
Those were the first words that she spoke as her slender fingers wrap around the other person's neck. she truly sounds apologetic, but her actions speak of something more cruel. While she latches onto the person tight, she doesn't let them go, nor does she choke them to death, either. If she could cry, she would. Probably. But she couldn't waste her tears on this.
Losing water was a bad thing for her. But she didn't care, not really. Crying would have been detrimental, and while she personally doesn't mind dying - if it can save one life, if it can help someone, it's fine - but there's that niggling voice in the back of her mind that tells her immediately: no. If she did that and her classmates found out that she had herself killed to stop herself from hurting other people? They'd be upset.
And she didn't like the prospect of seeing anyone upset, especially in a world where people came back to life, even if they did end up dying. The pain just simply hurt. It caused an ache in her chest that she knew wouldn't go away that easily. How could it? The act she was doing was simply wrong and against her true nature.
There were many, many times where she had to convince herself that she was doing the right thing, that she wasn't wrong. And although she'd done this for eight months already, she'd get used to it, right? No, of course not. She couldn't possibly get used to this, no matter how many times she did it.
She kept count, after all. How many people she had to hurt, she had to kill...
The idea of it all disgusted her altogether, and that in itself made her feel sick to her stomach as she took those slow steps towards the pool of water. She knew that eventually, she'd be caught. There was only one river in town, and people would soon tell stories of the mermaid girl that would drown people every now and again. She'd be a troublesome person. And it's even possible that her classmates would come to hate her, too; perhaps, even one day, she'd even crave the idea of drowning them.
They were human, after all. Not the monstrous creature that she had ended up becoming.
But having them hate her... that wasn't something she wanted either. However, if it meant that they would be protected from her, she wouldn't mind at all if she was hated. Just as long as she didn't have to hurt those whom she called her dearest friends.
Name: Len
Age: 22
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
E-mail: tsunderbolts@gmail.com
AIM/etc: hightouches @ aim;
CHARACTER
Name: Chiaki Nanami
Canon: Super Danganronpa 2: Farewell Despair Academy
Age: It's never specified in canon, but it's implied that she's a rather recently created AI, so she's probably 1-2 years old, maybe less; however, she was created as to be at least mentally and physically 16-17 years old.
Timeline: After her final appearance in the chapter 6 trial + post-Kulen event at Ryslig from her CRAU.
Items with character at canon point: A laptop from Ryslig plus some jewelry that she got from Hinata for her birthday.
If playing another character from the same canon, how will you deal with this?: N/A
Personality:
My hobby is playing games. I’m pretty good with all genres."
First impressions always leave a huge impression on how a character acts, and for Nanami? It's a very strange first impression. Her words come off as monotonous, practiced, stilted, and it's even more evident as she sometimes takes long pauses between what a person says and what she herself actually says. She takes on the stereotypes of what an avid game would act like: quiet, easily distracted, sometimes ends up falling sleep, and is someone who isn't good at conversation. She even says it herself - that she can't speak well unless she has every single word prepared in her head before speaking. This basically means that she works at her own pace; taking her time without any sense of urgency, and that tends to make her seem as if she's a bit absent minded, especially since she takes long pauses before saying something, and most of the time, it's not much, but that's clearly not the case. Rather, she's actually pretty thoughtful most of the time in her words and actions and can even be considered one of the more responsible characters on the island.
As a SHSL (Super High-school Level) Gamer, Nanami herself sometimes overdoes things- but only in regards to gaming. When she gets immersed in a game, she tends to lose track of time to the point where she even forgets to breathe. The reason why she probably hasn't died because of that is because she's not human, but instead, an Artificial Intelligence created by the Future Foundation, a group that is trying to save the world from despair and create new hope in the world. It is also because she is an AI - a rather newly created one, in fact - that she is naive about the world around her, even if she has general knowledge primarily based on video games. And that naivety is what causes her to be socially awkward towards the people around her, though she does warm up towards people in time.
That’s why… killing each other is wrong.
A game has to be fun or it isn’t a game, and win or lose,
there should be something after the end to look forward to or there’s no point."
Nanami loves games. That much is obvious not only by the fact that she's a SHSL Gamer, or even the fact that it says that she likes all games - even bad ones - on her ElectroID profile, but by the many references she makes to them. ("I get dizzy whenever I see an unskillful person playing an FPS…") She says life is a game is because she's self aware of who she is; she knows that unlike everyone else on the island, she's not human like they all are, that she's an artificial intelligence created to observe all the other students in the Neo World Program, and therefore is a part of the game. But because of that, she believes that it's not right for people to kill each other, because that only creates chaos and makes other people sad. And all she really wants is for everyone to enjoy themselves and reach a brighter future.
Even though she enjoys games, and is generally good at most genres, there is one thing that she isn't good at.
For example, although I know how babies are made, but I don’t know how to fall in love with someone."
And that thing that Nanami herself isn't very good at is anything related to romance. The genre she's worst at is dating sims, but it's not without reason. As Nanami herself isn't amazing at interpersonal relationships, it causes her to struggle with games that aren't binary and require choice. While this is partially due to both her social awkwardness towards other people in general, it is also due to her lack of knowledge on the outside world as well. And because of said lack of knowledge, she tends to misinterpret things ("What do you mean it ... comes from cows? Milk’s milk, right?") or not know what something is at all, even if it's meant to be common knowledge ("What’s… “Hina Matsuri”?"). But even though she doesn't know much, she's rather stubborn when it comes to someone telling her that it's supposed to be something that she should know - it makes her feel as if she's being made fun of when all she really wants to do is learn. But because of that, it goes to show that she can be easily fooled if given the wrong knowledge about something she doesn't know about. At least she's learning, though!
When it comes to people, Nanami really cares about those whom she's close to. While she tends to give awkward, short responses when she first meets someone - when she gets used to them. But at the same time, to Nanami, interacting with other people is sometimes a little frightening. After all, they are all unpredictable, unlike a game. Something always happens with every interaction, whether it be positive or negative, and sometimes, the idea frightens her a bit.
Family, surprisingly enough, isn't a central factor to Nanami's personality, considering the fact that everything she's heard about both her father and her brother is all hearsay -- it's something that she's heard from a third party rather than heard it all herself. The truth is this: she's never actually met anyone in her family. After all, her 'father' is dead and it's heavily implied that she hasn't met Alter Ego (her 'brother') either. Basically, this goes to show that she's more close to her friends than her family -- probably enough to even say that her friends are pretty much her family.
Because that's the nature of their existence... They can only exist as a traitor...
But... they couldn't help it... Even if they wanted to reveal themselves... they couldn't do it...
Because... they weren't created to do that."
The biggest thing to remember is that while Nanami is an AI and is completely self aware of that, she has limitations that people usually don't have. One of those things is the fact that she can't ever betray the Future Foundation. Meaning that no matter what thoughts she might have in her head of taking a step away from her duties, it's near to high impossible. Even though she feels connected to the others due to the experiences they've had together, at the same time, she knows that she's different from them. But she doesn't see herself as higher or lower from everyone else, and even sees herself as equal to them all. And the fact that she sees herself that way allows her to care so much about each and every one of her classmates. While she cannot forgive mutual killing -- as it's something disgusting to her -- she cares deeply about her friends and is easily forgiving. She would do anything for them, too, as it shows when she's able to finally reveal herself as the "traitor" and gives her reasoning behind why she revealed herself only at that point in time. ("Maybe...I wanted to protect everyone, no matter the cost.")
...What's important is that you believe in yourself.
If you can't do that... No matter how much talent you possess, you will never be confident in yourself."
Belief is a huge foundation to Nanami's character. When it comes to the other people on the island - whom Nanami refers to as her friends rather affectionately (with the exception of Monokuma, who she doesn't really like) - she doesn't want to doubt them at all. But she knows that she has to, especially when people are getting killed due to the motives that are pressed upon them. And especially when it concerns the friends who she feels so strongly about. And that's why she doubts them in the trials. It's not that she doesn't want to trust them, it's that without doubting them, how can you truly trust someone? How can you truly believe in someone?
Even if that happens, I won't fade away completely.
As long as you are moving forward, towards the future I made with you...
I won't vanish. The things I lived for, fought for, staked my life on will all remain there."
Future is another thing that is vital to Nanami. She doesn't linger too much on the past, especially when it comes to the bad things that have happened. Instead, she moves on, she moves forward. In fact, she even scolds Hinata about this, saying that he misunderstood everything from the very beginning -- and that they have to choose their own future. And if they can't choose that future? They can just make one for themselves. If they can do that, then they'll have achieved the goal that Nanami wanted them to achieve. For her, that decision to move forward with their lives means that she won't be forgotten. After all, it's something that she wanted, as she says herself, "Don’t forget… about me. Even if we leave this place… always…"
Background: Wiki.
CRAU Background:
- • In October, Chiaki arrived in the world of Ryslig by being thrown on a mountain; she then found Hinata Hajime, met up with him and then found a laptop which they used to contact their classmates along with others who were both on and off the mountain - those being Kuzuryuu, Tanaka, and Koizumi. She also met various others, some who eventually became her friend. She was then brought off the mountain and then spoke with her classmates in Bavan. She then decided to go to the Pandemonium to learn more information, and learn more about things, period. Like the meaning to "bonerhoge", how to use a coffee machine, amongst other things.
• In November, Nanami found out about the runes on her neck which read "future" in Japanese. She also learned what the "hunger" feels; she also learns more about the gods and how their factions work. She also found out about the arcade and decides to tell Koizumi the truth about her identity, not only as a Future Foundation member, but as an AI. She also has a conversation with Hinata about how she ended up killing another person but the fact that Hinata is also a shade that is literally disappearing. Hard times are had. She also got hired at a casino in Bavan and started working there as well.
• In December, Nanami asks Tikbalang for kusamochi, but instead gets sakuramochi for Hinata. She then learns more about Christmas as a holiday. She then participated in a Christmas party, as well as made an attempt to prepare for both Hinata and Gundam's birthdays.
• In January, Nanami prepared a party for Hinata's birthday on the first. She even gives him a present and has to comfort him when the fog rolls in and his changes occur, because Hinata Hajime can't have nice things. Nanami then continues to not have nice things as humans start attacking monsters in Bavan and her hunger intensifies.
• In February, Nanami finds out about the arrival of more of her classmates - Ibuki, Sonia, Saionji, and Koizumi (again, because she disappeared for a while, around January) and talks with them. They then work together for Valentine's Day chocolates. She was also killed because her name was written on another person's hand as a "target".
• In March, Nanami celebrates her birthday with her friends, trying to forget about what happened in the month prior.
• And in April, Nanami finds out that Hinata is gone missing and has to deal with that. She is also invited to go to Kulen, which she does, for a sun festival. She goes with her classmates to the sun festival and has some fun, at least until she goes into the temple and see people getting infected by parasites. She finds out, however, that her runes keep those parasites away.
Personality Development:
- One of the major things that has changed about Nanami is the fact that, while she was against murder in the first place, she is even more against it now. Of course, she knows that it is necessary for her to sometimes kill because of her nature as a mermaid, but she tries her best to keep any damage at a minimum, even if it means that she has to drown more people. She's managed to control her abilities to a point where she can gather energy without having to kill people, although the amount she needs means that she needs to deal with more than one person when she actually needs that energy. She absolutely hates doing it from the very core of her being.
Another thing to note is that she understands people a lot more and knows how to do more things than initially - having been an AI stuck in a program, she's been learning a lot about how harsh reality really is. She's been learning how love works as well and has been able to bond and develop relationships with more people outside of her cast.
She has also gotten more bold as of late; handling things on her own such as preparing parties and making presents for everyone and asserting the fact that she does not like gods. Which she really does not like. That, and murder of any sort. Of course, she is forgiving of murder that does not happen of their own accord and is also trying her best to stop separating herself from the others in her cast and wanting to believe that there might actually be a way to bring her back to her world, not as an AI, but as a real, actual person.
While Nanami is still overprotective and worried about her classmates as always, in Ryslig, Nanami took a much more active role in that instead of playing the bystander. She actually actively tries to help out, although she tends to prioritize her friends over herself. Basically, anything that may be considered as her own problems is pushed aside in order to assist with everyone else's.
Suitability: While this section in of itself isn't required, I felt that I needed to write something about my plans for Nanami in game and how she'll deal, considering that she is, in fact, a CRAU. At first, she would have to deal with the harsh reality that comes with the fact that not only is she still a monster even outside of Ryslig, but the fact that she might eventually get the slightest idea of killing or harming her classmates, due to her nature. Because of this, of course, Nanami does plan on figuring out a way to counteract the "hunger" and possibly get into a human state. In order to do this, she'll have to rely on others instead of secluding herself like she usually tends to do.
Abilities: As she is a mermaid, Chiaki has the following abilities:
- • Deep diving. She can stay under water for any given amount of time.
• Sharpened senses, especially underwater.
• The ability to feed on human energy via drowning.
• The ability to drain people by kissing them or cutting them open.
• A singing voice that can charm humans.
Network/Actionspam Sample: From Ruby City's fourth wall!
Prose Log Sample:
"I'm sorry."
Those were the first words that she spoke as her slender fingers wrap around the other person's neck. she truly sounds apologetic, but her actions speak of something more cruel. While she latches onto the person tight, she doesn't let them go, nor does she choke them to death, either. If she could cry, she would. Probably. But she couldn't waste her tears on this.
Losing water was a bad thing for her. But she didn't care, not really. Crying would have been detrimental, and while she personally doesn't mind dying - if it can save one life, if it can help someone, it's fine - but there's that niggling voice in the back of her mind that tells her immediately: no. If she did that and her classmates found out that she had herself killed to stop herself from hurting other people? They'd be upset.
And she didn't like the prospect of seeing anyone upset, especially in a world where people came back to life, even if they did end up dying. The pain just simply hurt. It caused an ache in her chest that she knew wouldn't go away that easily. How could it? The act she was doing was simply wrong and against her true nature.
There were many, many times where she had to convince herself that she was doing the right thing, that she wasn't wrong. And although she'd done this for eight months already, she'd get used to it, right? No, of course not. She couldn't possibly get used to this, no matter how many times she did it.
She kept count, after all. How many people she had to hurt, she had to kill...
The idea of it all disgusted her altogether, and that in itself made her feel sick to her stomach as she took those slow steps towards the pool of water. She knew that eventually, she'd be caught. There was only one river in town, and people would soon tell stories of the mermaid girl that would drown people every now and again. She'd be a troublesome person. And it's even possible that her classmates would come to hate her, too; perhaps, even one day, she'd even crave the idea of drowning them.
They were human, after all. Not the monstrous creature that she had ended up becoming.
But having them hate her... that wasn't something she wanted either. However, if it meant that they would be protected from her, she wouldn't mind at all if she was hated. Just as long as she didn't have to hurt those whom she called her dearest friends.